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MESO is a German design studio based in Frankfurt am Main. The company creates digital systems for communicative spaces. Founded in 1997, MESO is now run by Mathias Wollin, Max Wolf, Sebastian Oschatz and grew to 40 members by 2018.

MESO Digital Interiors
Type Ltd
Founded 1997
Headquarter Frankfurt am Main, Deutschland
Founder
  • Sebastian Oschatz
  • Markus Wolf
Employees 40
Website https://meso.design/

In 1997 MESO (formely known as MESO Digital Media Systems Design) started off as a co-working space in Frankfurt am Main. MESO united designers, media artists and computer specialists, who attempt to fill in the in-between space between conception, commercial projects and free art; between design, technology, games and flexible services.[1] First projects were located in the artistic fields of music, graphics, objects, electronics, 3D visualization, and software development. Notable commissioned works were produced for automotive, advertising and telecommunication industry brands like BMW, FIFA or Telekom Deutschland. Next to commercial projects, various artistic projects like Oval, vvvv, Involving Systems[1] and Zirkeltraining[2] emerged from MESO.

In 2004 Martin Schuster and Mathias Wollin joined MESO and refined the strategic outlines by setting three different trajectories: MESO Digital Interiors (founded by Max Wolf and Sebastian Oschatz), MESO Web Scapes (founded by Stefan Ammon, Mathias Wollin, and Martin Schuster) in Frankfurt, and MESO Image Spaces (founded by Michael Höpfel) in Berlin. Since 2012 MESO Digital Interiors and MESO Digital Services share an office and workshop space and are working under joint management as of 2018 in Frankfurt am Main.

Company structure

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The blurring of technical borders between web and real-time technologies allowed for a more integrated and joint approach, dividing the service profile in five fields of expertise:

  • Communicative Architecture
  • Interactive Brand Spaces
  • Digital Museum Exhibitions
  • Digital Transformation
  • Transportation Experience Design

MESO became better known in the 2000s through various installations, trade fair stands and technological projects. Particularly noteworthy are:

  • Cocoon Club – Development of the media concept which gave the club its unique appeal
  • Expo 02 – Creation of the multisensory media space which reacted to sound, motion, voice, and the weather outside
  • Fußball-Globus – Realization of the media-systems within the “FIFA WM Globe”
  • Salzbergwerk Berchtesgaden – Creation of all digital exhibits for the exploration site
  • VVVV – Initially developed by MESO as an in-house tool to create real-time media installations[3]
  • NODE - Forum for Digital Arts – Supporting the biennial festival in Frankfurt[4]

Projects (Selection)

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  • Salzbergwerk Berchtesgaden – Creation of all digital exhibits for the exhibit
  • Museum Friedland – General media planner for the permanent exhibition
  • “Who Wants to Be a Self-Driving Car?” – Creation of a self-driving vehicle system with state-of-the-art sensor technology[5]
  • Senckenberg Naturmuseum Frankfurt – Creation of a content management system to manage the wealth of extensive information and high-resolution photography
  1. a b Roland Schöny, Ingrid Fischer-Schreiber: MESO / Involving Systems – Werkschau. In: O.K Center for Contemporary Art Upper Austria. O.K Center for Contemporary Art Upper Austria, 5. Dezember 2003, abgerufen am 2. Juni 2018 (deutsch, englisch).
  2. Meso/Zirkeltraining. In: KulturPortal Frankfurt. KulturPortal Frankfurt, abgerufen am 6. Juni 2018 (deutsch).
  3. Johanna Wallenborn: The flow of creative expression: Paving the way for vvvv. In: MESO. MESO, abgerufen am 12. Juni 2018 (englisch).
  4. Johanna Wallenborn: Supporting Frankfurt’s festival “Node Forum for Digital Arts”. MESO, abgerufen am 12. Juni 2018 (englisch).
  5. who wants to be a self-driving car? A tool to explore the technology behind self-driving cars from a human perspective. In: moovellab. Abgerufen am 12. Juni 2018 (englisch).